i have no time to continue..so as soon as i upload it.
Time to add some app to similar gamebase for pc
Welcome to the Gamebase 64 forums. An attempt to document ALL Commodore 64 gameware before it's too late!
Amiga-Apps
Moderator: Jimbo
- Seiya
- Commended Member
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Retro Trailer V2
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
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REV'n'GE! Fanzine
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- Seiya
- Commended Member
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Retro Trailer V2
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
- Seiya
- Commended Member
Post
update 1
http://forum.tntvillage.scambioetico.or ... pic=543115
in this update you can use (if you want or if you need it) che UAEGFX for some application that require it.
only 17 software and maybe some on these one not working or require a specific configuration for memory and hd space (for some programs i used 300 MB hdf, but maybe require more space)
i think to return on working on that because now i've more time to include at least screenshot.
http://forum.tntvillage.scambioetico.or ... pic=543115
in this update you can use (if you want or if you need it) che UAEGFX for some application that require it.
only 17 software and maybe some on these one not working or require a specific configuration for memory and hd space (for some programs i used 300 MB hdf, but maybe require more space)
i think to return on working on that because now i've more time to include at least screenshot.
Retro Trailer V2
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
- Seiya
- Commended Member
Post
and of course re-fix main database with big wrong parameter in gemus setting
Retro Trailer V2
https://www.facebook.com/Retro-Trailer- ... 8226392007
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https://sites.google.com/view/retro-emu ... n-and-game
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REV'n'GE! Fanzine
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- Seiya
- Commended Member
Post
this time "update 2" will be the whole database fixed, with screenshot and more hdf files for particular software that don't run from disk or require HD installation.
Retro Trailer V2
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
- Seiya
- Commended Member
Post
@.mad
if i set in gemus for ADF
cpu_model=68040
fpu_model=68882
i have real 68040 internal fpu
if i set gemus parameter in extras for HDF
cpu_model=68040
fpu_model=68882
i have 68030 cpu and 68882 fpu
if i set in gemus for ADF
cpu_model=68040
fpu_model=68882
i have real 68040 internal fpu
if i set gemus parameter in extras for HDF
cpu_model=68040
fpu_model=68882
i have 68030 cpu and 68882 fpu
Retro Trailer V2
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- .mad.
- Honoured Member
- Location: Lancashire
Post
You can not have CPU=68040 and FPU=68882.
they conflict each other.
If you want to have FPU=68881/2
you MUST have CPU 68020 or 68030.
If you want CPU=68040 you can only have FPU=68040 (CPU Internal).
Does your script have these lines...
please note config file HDF.UAE
cpu_model=68040
fpu_model=68040
Hi Seiya,Seiya wrote:@.mad
if i set gemus parameter in extras for HDF
cpu_model=68040
fpu_model=68882
i have 68030 cpu and 68882 fpu
You can not have CPU=68040 and FPU=68882.
they conflict each other.
If you want to have FPU=68881/2
you MUST have CPU 68020 or 68030.
If you want CPU=68040 you can only have FPU=68040 (CPU Internal).
Does your script have these lines...
please note config file HDF.UAE
Code: Select all
If key_fpu_model CONTAINS(*)
Set_CFG_Value(%dbpath%\Scripts\HDF.uae||fpu_model||%fpu_model_value%)
End If
If Key_cpu_model CONTAINS(68000||68010||68020||68030||68040||68060)
Set_CFG_Value(%dbpath%\Scripts\HDF.uae||cpu_model||%cpu_model_value%)
Else
Set_CFG_Value(%dbpath%\Scripts\HDF.uae||cpu_model||68030)
End If
fpu_model=68040
- Seiya
- Commended Member
Post
my script has only (68881|| 68882||none ) entries
so when i set
cpu_model=68040
fpu_model=68040
i think the script changes value in 68030 and 68882
i change my script then
Why this string?
so when i set
cpu_model=68040
fpu_model=68040
i think the script changes value in 68030 and 68882
i change my script then
Why this string?
Code: Select all
Set_CFG_Value(%dbpath%\Scripts\HDF.uae||cpu_model||68030)
Retro Trailer V2
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
- Seiya
- Commended Member
Post
ok.
i finished.
i wait some time and then upload this new whole package
i finished.
i wait some time and then upload this new whole package
Retro Trailer V2
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
- Seiya
- Commended Member
Post
New version of AmigaApps
http://forum.tntvillage.scambioetico.or ... pic=548981
http://forum.tntvillage.scambioetico.or ... pic=548981
Retro Trailer V2
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
- Seiya
- Commended Member
Post
direct link to download:
https://mega.nz/#!6oFnxLSJ!gfn6t_vSjmkS ... o3TRiRlgsA
https://mega.nz/#!6oFnxLSJ!gfn6t_vSjmkS ... o3TRiRlgsA
Retro Trailer V2
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
- Retrofox
- New Member
Post
Thank you all for your hard work in the Gamebases! I really love how you put all the efforts in reviving the old Games / Apps / Demos. Please keep going.
I have a (small) problem. I have some Gamebases installed on my Computer, GB 64 Intelliviosion, Amiga, Amiga demos and now AmigaApps too. But I just can't manage it that the amigaApps Gamebase starts in fullscreen /w sound. I tried so edit/save almost every .uae file but still it keeps starting windows with no floppy sound.
I even tried to add the fullscreen config to the "F2" global pairings, but no luck. Can someone point me please in the right direction what files I must edit that GB AmigaApps starts in fullscreen on a 16:9 monitor and with floppy sound emulation?
I know I had a similar problem with GB Amiga some years ago. but somehow I managed it. But this time I am really stuck.. Thank you very much.
I have a (small) problem. I have some Gamebases installed on my Computer, GB 64 Intelliviosion, Amiga, Amiga demos and now AmigaApps too. But I just can't manage it that the amigaApps Gamebase starts in fullscreen /w sound. I tried so edit/save almost every .uae file but still it keeps starting windows with no floppy sound.
I even tried to add the fullscreen config to the "F2" global pairings, but no luck. Can someone point me please in the right direction what files I must edit that GB AmigaApps starts in fullscreen on a 16:9 monitor and with floppy sound emulation?
I know I had a similar problem with GB Amiga some years ago. but somehow I managed it. But this time I am really stuck.. Thank you very much.
- Seiya
- Commended Member
Post
Default setting is fullscreen to 800x600, but you have to edit script Amiga.txt and with notepad find "fullscreen" word and look at defined setting.
By default Fullscreen is set to "False".
You can change in "True" and change width and hight.
by default floppy has no sound. you have to edit "Gemus script" for that or edit the script (make a backup).Retrofox wrote: I tried so edit/save almost every .uae file but still it keeps starting windows with no floppy sound.
Becuase i prefere to start in windows for my use, but you can change it to start in fullscreen.Can someone point me please in the right direction what files I must edit that GB AmigaApps starts in fullscreen on a 16:9 monitor and with floppy sound emulation?
Default setting is fullscreen to 800x600, but you have to edit script Amiga.txt and with notepad find "fullscreen" word and look at defined setting.
By default Fullscreen is set to "False".
You can change in "True" and change width and hight.
Retro Trailer V2
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
https://www.facebook.com/Retro-Trailer- ... 8226392007
REV'n'GE! Fanzine
https://sites.google.com/view/retro-emu ... n-and-game
- .mad.
- Honoured Member
- Location: Lancashire
Post
To always have floppy sound you need to have these settings in script or UAE file.
*Remove all other lines that contain FLOPPY#SOUND
GEMUS
floppy_volume=on
Retrofox wrote: I have a (small) problem.
I tried so edit/save almost every .uae file but still it keeps starting windows with no floppy sound.
To always have floppy sound you need to have these settings in script or UAE file.
*Remove all other lines that contain FLOPPY#SOUND
Code: Select all
if key_floppy_volume CONTAINS(on)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy0sound||-1)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy0soundext||LOUD)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy0soundvolume_disk||33)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy0soundvolume_empty||33)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy1sound||-1)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy1soundext||LOUD)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy1soundvolume_disk||33)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy1soundvolume_empty||33)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy2sound||-1)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy2soundext||LOUD)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy2soundvolume_disk||33)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy2soundvolume_empty||33)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy3sound||-1)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy3soundext||LOUD)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy3soundvolume_disk||33)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy3soundvolume_empty||33)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy0sound||0)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy0soundext||none)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy1sound||0)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy1soundext||none)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy2sound||0)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy2soundext||none)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy3sound||0)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy3soundext||none)
End If
floppy_volume=on
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